Episode 11.3


Page Hits: 1535
Mercenary System

Introduction

The mercenary system is designed to add a new dimension to Ragnarok Online, allowing players to have an NPC henchman to fight at their side. Players will be able to support, party with and control a mercenary using an updated version of the homunculus system. Different from homunculii, any player can use mercenaries, but instead of a creature that grows alongside you, mercenaries have fixed stats based on the level of mercenary summoned. A contract is made with a mercenary and scrolls are used to call them into battle. Both homunculus and mercenary can be used by the same player at once.

Table of Contents

Summoning a Mercenary

Mercenaries are summoned through the use of special scrolls purchased from the mercenary guilds located across Rune-Midgard. The cost of scrolls increases with higher level mercenaries, and the maximum level of mercenary that can be summoned is limited by a character's base level and your Loyalty with that mercenary guild. Scrolls are character bound, and once purchased cannot be transferred, stored or traded.

Mercenary Guild Locations:

  • Bowman Mercenary Guild Representative: Payon Archer Village, near the Archer Guild Hall.
  • Fencer Mercenary Guild Representative: Izlude, directly outside the swordsman guild.
  • Lancer Mercenary Guild Representative: Prontera, outside the knight guild.

Using Your Mercenary

Using the default mercenary AI, the mercenary will be non agressive, and only attack monsters that you are attacking or are directly attacking you. The mercenary AI can be customized, see the Mercenary AI section for more info. Mercenary skills can be used by putting the mercenary skills directly on your hotkey bar.

When fighting monsters with your mercenary, all the experience gained by your mercenary is automatically given to you. Unlike homunculus, mercenary's are able to receive and give job experience as well.

Mercenaries regenerate HP and SP over time just like players. The amount of HP or SP gained is proportional to their vit and int stats. Potions exist that can be used to recover the mercenaries HP or SP as well, purchasable from the mercenary merchant near each mercenary guild manager.

HP Regeneration Rate : (MaxHP * Vit / 10000 + 1) * 6   (Every 8 seconds)

SP Regeneration Rate : (MaxSP * (INT + 10) / 750) + 1   (Every 6 seconds, only while not moving)

The following are keys used to control mercenaries.

  • Enemy Targeting - Alt + Left Double Click (on monster)
    Right clicking once will cause the mercenary to queue up the monster. Right click again and the mercenary will immediately switch targets.

  • Moving - Alt + Left Click (on ground)
    Alt and Right Clicking on the ground will cause the mercenary to stop everything and move to the target cell.

  • Standby - Ctrl + T
    In standby the mercenary will stop everything and wait for orders at the masters side.

  • Information - Ctrl + R
    Opens the mercenary status window.

Supportive Skill Behavior

Unlike homunculus, mercenaries can be targeted directly by player support and healing magic. However, some skills function differently when used on or with a mercenary than with a regular player.

  • Healing Magic - Heal and Sanctuary skills have their effectiveness on mercenaries reduced by 50%.

  • Endows - Endow skills such as Aspersio and the 4 sage endows can only be cast on the mercenary if they are the master.

  • Blessing - Increases hit rate by 10 and removes curse, but gives no increase to the mercenaries attack power.

  • Increase AGI - Will increase the mercenaries move speed and flee, but have no effect on their attack speed.

  • Aid Potion - Aid Potion does not currently work on mercenaries.

  • Lex Aeterna - Lex Aeterna only doubles damage of regular attacks. Skill damage from mercenaries are not doubled.

Mercenary AI

The mercenary system is very similar to that used by homunculus, as both are run by an AI on the client side. Mercenaries by default use a non-aggressive AI and only attack targets hitting the player or targets the player is attacking.

The AI itself is located in the /AI/ folder in the RO directory. Where as homunculus normally executes AI.Lua, mercenaries use a separate file AI_M.Lua. Users can and are encouraged to customize their mercenary AI by modifying the files in the /AI/USER_AI/ folder. By default the mercenary will share const.lua with the homunculus AI files.

Warning: When the 11.3 update is patched into the client, mercenary AI files will be added which will overwrite any existing homunculus AI you have. This will occur for both Sakray and Main Servers.

Loyalty Points

As a player fights along side with mercenaries, that player can gain Loyalty with that mercenary guild. Higher Loyalty rating gives the player faster Killcount Bonuses and allows the player to contract higher level mercenaries. Loyalty is specific to each guild of mercenaries, so for example if a player gains high reputation with the Bowman Mercenary Guild, the same will have no effect on his standing with the Lancer and Fencer guilds.

The following conditions affect one's loyalty standing.

  • Fighting Together with Mercenary - When a suitably strong mob is killed by a player (more than 1/2 the base level of the player), their Killcount goes up by 1. It doesn't matter if the player or the mercenary kills the monster, or if they work together to kill it. For every 50 killcount, you gain one Loyalty with that guild.

  • Successfully Completing a Contract - If a player and their mercenary successfully survive the full duration of a 30 minute contract, they gain one point of Loyalty.

  • Mercenary Dies - If the mercenary is killed while bound by contract to a player, they lose one point of Loyalty.

  • Dismissal - Dismissing the mercenary does not modify its loyalty.

Killcount Bonuses

As a player and his mercenary kill monsters of a suitable level (more than 1/2 the base level of the player), their killcount will increase. The number of current kills is listed in the mercenary status window. As the mercenaries gain kills, mercenaries will randomly unlock special bonuses to their stats.

The higher your Loyalty rating with that mercenary's guild is, the faster you'll obtain killcount bonuses. By default these bonuses occur every 50 kills. These bonuses last ten minutes or until the mercenary contract ends.

There are five different kinds of bonuses that you can receive, and each type of bonus has five different levels. The level and type of bonus you obtain is random. Bonuses of the same type do not stack, but higher level bonuses that are obtained will replace lower level ones.

The following chart shows the various levels and stats that the killcount bonuses can affect. If a mercenary receives an HP or SP boost, then their HP or SP become completely refilled.

Lv 1 Lv 2 Lv 3 Lv 4 Lv 5
Flee Boost +15 Flee +30 Flee +45 Flee +60 Flee +75 Flee
Hit Boost +15 Hit +30 Hit +45 Hit +60 Hit +75 Hit
Attack Power Boost +15 Atk +30 Atk +45 Atk +60 Atk +75 Atk
HP Boost +5% HP +10% HP +15% HP +20% HP +25% HP
SP Boost +5% SP +10% SP +15% SP +20% SP +25% SP

Note that either your mercenary or you must get the finishing hit in order for it to count as a kill. A homunculus or party member will not count.

Mercenary Related Items

The following is a list of mercenary related items that can be purchased. While mercenary scrolls must be purchased from their respective guilds, the potions can be purchased from any mercenary representative. Mercenary potions are used directly by the player, and have the effect apply to your mercenary automatically.

Item Name   Level Requirement Loyalty Requirement Price Effect
Level 1 Mercenary Scroll Base 15+ - 7,000z Summons a level 1 mercenary.
Level 2 Mercenary Scroll Base 25+ - 14,000z Summons a level 2 mercenary.
Level 3 Mercenary Scroll Base 35+ - 21,000z Summons a level 3 mercenary.
Level 4 Mercenary Scroll Base 45+ - 28,000z Summons a level 4 mercenary.
Level 5 Mercenary Scroll Base 55+ - 35,000z Summons a level 5 mercenary.
Level 6 Mercenary Scroll Base 65+ - 42,000z Summons a level 6 mercenary.
Level 7 Mercenary Scroll Base 75+ 50+ Loyalty 49,000z Summons a level 7 mercenary.
Level 8 Mercenary Scroll Base 85+ 100+ Loyalty 56,000z Summons a level 8 mercenary.
Level 9 Mercenary Scroll Base 90+ 300+ Loyalty 63,000z Summons a level 9 mercenary.
Level 10 Mercenary Scroll Base 90+ 500+ Loyalty 400 Loyalty Summons a level 10 mercenary.
Mercenary Red Potion None - 2,500z Player's mercenary recovers 1000 HP.
Mercenary Blue Potion None - 5,000z Player's mercenary recovers 100 SP.
Mercenary Concentration Potion None - 800z Mercenary ASPD + 10%.
Mercenary Awakening Potion Lv 40 Mercenary - 1,500z Mercenary ASPD + 15%.
Mercenary Berserk Potion Lv 80 Mercenary - 3,000z Mercenary ASPD + 20%.

Mercenary Skills

Each type of mercenary has access to 1-4 skills, chosen out of existing player skills and several new mercenary only skills. The following are new skills that mercenaries may have access to.

Benediction 1 Level 10 SP
Skill Type: Single-Target Supportive Skill
Description: Cures [Curse] and [Blind] status on target player or mercenary.

Compress 1 Level 10 SP
Skill Type: Single-Target Supportive Skill
Description: Cures [Bleeding] status on target player or mercenary.

Crash 5 Levels 10 SP
Skill Type: Short-Range Physical Attack
Cast Time: 1 second
Cast Delay: 2 seconds
Description: Deals three hits with a chance to stun the target.
[Level 1] : 110% Atk, 6% Stun
[Level 2] : 120% Atk, 12% Stun
[Level 3] : 130% Atk, 18% Stun
[Level 4] : 140% Atk, 24% Stun
[Level 5] : 150% Atk, 30% Stun

Mental Cure 1 Level 10 SP
Skill Type: Single-Target Supportive Skill
Description: Cures [Chaos] status on target player or mercenary.

Recuperate 1 Level 10 SP
Skill Type: Single-Target Supportive Skill
Description: Cures [Poison] and [Silence] status on target player or mercenary.

Regain 1 Level 10 SP
Skill Type: Single-Target Supportive Skill
Description: Cures [Sleep] and [Stun] status on target player or mercenary.

Scapegoat 1 Level 5 SP
Skill Type: Self-Targeted Skill
Cast Time: 3 seconds
Description: The mercenary dies, transfering all his remaining HP to the player.

Tender 1 Level 10 SP
Skill Type: Single-Target Supportive Skill
Description: Cures [Frozen] and [Petrification] status on target player or mercenary.

Weapon Quicken 10 Levels 14-50 SP
Skill Type: Self-Targeted Supportive Skill
Description: Temporarily increases attack speed.
[Lv 1]: 30 sec duration, 14 SP
[Lv 2]: 60 sec duration, 18 SP
[Lv 3]: 90 sec duration, 26 SP
[Lv 4]: 120 sec duration, 28 SP
[Lv 5]: 150 sec duration, 30 SP
[Lv 6]: 180 sec duration, 34 SP
[Lv 7]: 210 sec duration, 38 SP
[Lv 8]: 240 sec duration, 42 SP
[Lv 9]: 270 sec duration, 46 SP
[Lv 10]: 300 sec duration, 50 SP

Bowman Mercenaries

Mina - Lv 1 Bowman Mercenary
Level20 HeadgearBeanie Double Strafing Lv 2
Auto Berserk Lv 1
HP256 STR1
SP200 AGI16
Atk170 ~ 255 VIT5
Def7 + 5 INT1
MDef5 + 3 DEX28
Aspd156 LUK8
Hit48 HP Regen7hp per 8s
Flee36 SP Regen6sp per 6s
 
Dororu - Lv 2 Bowman Mercenary
Level30 HeadgearGolden Gear Arrow Shower Lv 2
Sight Lv 1
HP457 STR1
SP70 AGI18
Atk228 ~ 342 VIT8
Def11 + 8 INT1
MDef7 + 5 DEX28
Aspd156 LUK8
Hit70 HP Regen8hp per 8s
Flee48 SP Regen6sp per 6s
 
Nami - Lv 3 Bowman Mercenary
Level40 HeadgearGolden Bells Charge Arrow Lv 1
Weapon Quicken Lv 1
HP732 STR3
SP93 AGI21
Atk260 ~ 390 VIT12
Def15 + 12 INT4
MDef9 + 10 DEX52
Aspd156 LUK17
Hit92 HP Regen11hp per 8s
Flee61 SP Regen3sp per 6s
 
Elfin - Lv 4 Bowman Mercenary
Level50 HeadgearAlice Doll Sense Lv 1
Magnificant Lv 1
Tender Lv 1
HP1092 STR5
SP116 AGI33
Atk310 ~ 465 VIT17
Def18 + 17 INT6
MDef11 + 14 DEX60
Aspd156 LUK23
Hit110 HP Regen17hp per 8s
Flee83 SP Regen3sp per 8s
 
Clara - Lv 5 Bowman Mercenary
Level60 HeadgearKabuki Mask Double Strafing Lv 5
Provoke Lv 1
Remove Trap Lv 1
HP2212 STR5
SP280 AGI33
Atk360 ~ 540 VIT17
Def20 + 17 INT6
MDef13 + 20 DEX60
Aspd156 LUK23
Hit143 HP Regen29hp per 8s
Flee101 SP Regen9sp per 6s
 
Dali - Lv 6 Bowman Mercenary
Level70 HeadgearCrown of Ancient Queen Double Strafe Lv 7
Skid Trap Lv 3
Decrease AGI Lv 1
HP3098 STR11
SP353 AGI46
Atk424 ~ 636 VIT24
Def21 + 24 INT22
MDef15 + 33 DEX83
Aspd156 LUK37
Hit153 HP Regen51hp per 8s
Flee116 SP Regen16sp per 6s
 
Karaya - Lv 7 Bowman Mercenary
Level80 HeadgearZealotus Mask Arrow Shower Lv 10
Mental Cure Lv 1
Freezing Trap Lv 2
HP4051 STR14
SP415 AGI55
Atk468 ~ 702 VIT27
Def24 + 27 INT26
MDef16 + 39 DEX91
Aspd156 LUK44
Hit171 HP Regen72hp per 8s
Flee135 SP Regen21sp per 6s
 
Hiyori - Lv 8 Bowman Mercenary
Level90 HeadgearSilver Tiara Weapon Quicken Lv 2
Provoke Lv 3
Sandman Lv 3
HP5039 STR19
SP469 AGI65
Atk482 ~ 723 VIT27
Def24 + 27 INT27
MDef18 + 40 DEX103
Aspd156 LUK49
Hit193 HP Regen88hp per 8s
Flee155 SP Regen24sp per 6s
 
Kero - Lv 9 Bowman Mercenary
Level95 HeadgearNekomimi Double Strafing Lv10
Charge Arrow Lv1
Land Mine Lv5
HP5572 STR20
SP499 AGI71
Atk500 ~ 750 VIT27
Def25 + 27 INT28
MDef20 + 41 DEX110
Aspd156 LUK51
Hit205 HP Regen96hp per 8s
Flee166 SP Regen26sp per 6s
 
Sukye - Lv 10 Bowman Mercenary
Level99 Headgear(Various) Charge Arrow Lv 1
Focus Arrow Strike Lv 5
Weapon Quicken Lv 5
Auto Berserk Lv 1
HP7381 STR21
SP642 AGI83
Atk816 ~ 1124 VIT27
Def49 + 27 INT27
MDef49 + 41 DEX123
Aspd156 LUK52
Hit222 HP Regen126hp per 8s
Flee182 SP Regen34sp per 6s

Fencer Mercenaries

David - Lv 1 Fencer Mercenary
Level20 HeadgearGiant Band Aid Bash Lv 1
Decrease AGI Lv 1
HP502 STR21
SP70 AGI27
Atk174 ~ 261 VIT5
Def26 + 5 INT1
MDef0 + 3 DEX30
Aspd156 LUK3
Hit50 HP Regen8hp per 8s
Flee47 SP Regen2sp per 6s
 
Ellen - Lv 2 Fencer Mercenary
Level30 HeadgearAngry Snarl Provoke Lv 5
Magnum Break Lv 3
HP979 STR21
SP99 AGI26
Atk258 ~ 387 VIT38
Def31 + 6 INT6
MDef0 + 9 DEX35
Aspd156 LUK3
Hit65 HP Regen10hp per 8s
Flee68 SP Regen2sp per 6s
 
Luise - Lv 3 Fencer Mercenary
Level40 HeadgearElephant Hat Weapon Quicken Lv 1
Benediction Lv 1
HP1555 STR31
SP134 AGI45
Atk326 ~ 489 VIT7
Def36 + 7 INT6
MDef3 + 9 DEX40
Aspd156 LUK6
Hit80 HP Regen13hp per 8s
Flee85 SP Regen4sp per 6s
 
Frank - Lv 4 Fencer Mercenary
Level50 HeadgearBaseball Cap Crash Lv 1
Magnum Break Lv 5
HP2397 STR37
SP162 AGI59
Atk382 ~ 573 VIT8
Def39 + 8 INT6
MDef5 + 10 DEX40
Aspd156 LUK6
Hit90 HP Regen18hp per 8s
Flee109 SP Regen4sp per 6s
 
Ryan - Lv 5 Fencer Mercenary
Level60 HeadgearFuneral Hat Bash Lv 5
Crash Lv 4
Benediction Lv 1
HP3387 STR48
SP195 AGI68
Atk406 ~ 609 VIT9
Def42 + 9 INT6
MDef7 + 10 DEX45
Aspd156 LUK9
Hit105 SP Regen24hp per 8s
Flee128 HP Regen5sp per 6s
 
Paolo - Lv 6 Fencer Mercenary
Level70 HeadgearHibiscus Weapon Quicken Lv 5
Sense Lv 1
Decrease Agi Lv 3
HP4495 STR53
SP241 AGI79
Atk436 ~ 654 VIT10
Def45 + 10 INT12
MDef12 + 17 DEX50
Aspd156 LUK9
Hit120 HP Regen33hp per 8s
Flee145 SP Regen8sp per 6s
 
Jens - Lv 7 Fencer Mercenary
Level80 HeadgearTiger Mask Bash Lv 10
Auto Berserk Lv 1
Scapegoat Lv 1
HP5889 STR59
SP279 AGI88
Atk468 ~ 702 VIT11
Def47 + 11 INT12
MDef15 + 17 DEX55
Aspd156 LUK12
Hit135 HP Regen45hp per 8s
Flee168 SP Regen9sp per 6s
 
Thierry - Lv 8 Fencer Mercenary
Level90 HeadgearCrescent Helm Weapon Quicken Lv 10
Bowling Bash Lv 5
Compress Lv 1
Parrying Lv 4
HP7520 STR70
SP325 AGI95
Atk500 ~ 750 VIT12
Def49 + 12 INT18
MDef18 + 24 DEX60
Aspd156 LUK15
Hit150 HP Regen60hp per 8s
Flee185 SP Regen13sp per 6s
 
Steven - Lv 9 Fencer Mercenary
Level95 HeadgearAngeling Hat Bowling Bash Lv 8
Crash Lv 3
Reflect Shield Lv 5
HP9052 STR80
SP348 AGI95
Atk524 ~ 786 VIT18
Def51 + 12 INT18
MDef22 + 27 DEX60
Aspd156 LUK15
Hit155 HP Regen104hp per 8s
Flee190 SP Regen14sp per 6s
 
Wayne - Lv 10 Fencer Mercenary
Level99 Headgear(Various) Weapon Quicken Lv 10
Bowling Bash Lv 10
Bash Lv 10
Frenzy Lv 1
HP12355 STR99
SP451 AGI105
Atk760 ~ 1,040 VIT30
Def64 + 30 INT30
MDef30 + 45 DEX60
Aspd156 LUK30
Hit159 HP Regen228hp per 8s
Flee204 SP Regen25sp per 6s

Spearman Mercenaries

Rodin - Lv 1 Spearman Mercenary
Level22 HeadgearNurse Cap Pierce Lv 1
Regain Lv 1
HP2071 STR27
SP100 AGI1
Atk168 ~ 252 VIT4
Def30 + 4 INT1
MDef1 + 3 DEX30
Aspd156 LUK2
Hit52 HP Regen11hp per 8s
Flee23 SP Regen2sp per 6s
 
Lancer - Lv 2 Spearman Mercenary
Level34 HeadgearDark Blinder Brandish Spear Lv 2
Lex Divina Lv 1
HP2523 STR1
SP131 AGI4
Atk208 ~ 312 VIT1
Def33 + 4 INT1
MDef1 + 3 DEX37
Aspd156 LUK4
Hit71 HP Regen12hp per 8s
Flee35 SP Regen3sp per 6s
 
Nathan - Lv 3 Spearman Mercenary
Level41 HeadgearGoblin Leader Mask Pierce Lv 2
Sacrifice Lv 1
Recuperate Lv 1
HP3397 STR45
SP161 AGI1
Atk248 ~ 372 VIT22
Def36 + 22 INT1
MDef5 + 12 DEX40
Aspd156 LUK6
Hit81 HP Regen51hp per 8s
Flee42 SP Regen3sp per 6s
 
Roan - Lv 4 Spearman Mercenary
Level55 HeadgearSheep Hat Defending Aura Lv 1
Crash Lv 4
HP4580 STR55
SP191 AGI2
Atk300 ~ 450 VIT35
Def39 + 35 INT1
MDef5 + 17 DEX50
Aspd156 LUK8
Hit105 HP Regen102hp per 8s
Flee57 SP Regen4sp per 6s
 
Orizaro - Lv 5 Spearman Mercenary
Level60 HeadgearLazy Smokie Pierce Lv 5
Auto Guard Lv 3
HP5899 STR65
SP221 AGI2
Atk350 ~ 510 VIT39
Def42 + 39 INT1
MDef10 + 19 DEX60
Aspd156 LUK10
Hit120 HP Regen144hp per 8s
Flee62 SP Regen4sp per 6s
 
Thyla - Lv 6 Spearman Mercenary
Level72 HeadgearGrief for Greed Weapon Quicken Lv 2
Brandish Spear Lv 5
HP7874 STR75
SP252 AGI3
Atk370 ~ 555 VIT15
Def46 + 15 INT77
MDef10 + 84 DEX61
Aspd156 LUK12
Hit133 HP Regen77hp per 8s
Flee75 SP Regen30sp per 6s
 
Ben - Lv 7 Spearman Mercenary
Level81 HeadgearMarionette Doll Sacrifice Lv 1
Auto Berserk Lv 1
HP10260 STR85
SP330 AGI3
Atk380 ~ 570 VIT63
Def50 + 63 INT20
MDef15 + 51 DEX61
Aspd156 LUK14
Hit142 HP Regen394hp per 8s
Flee84 SP Regen14hp per 6s
 
Pinaka - Lv 8 Spearman Mercenary
Level90 HeadgearLion Mask Scapegoat Lv 1
Pierce Lv 10
Provoke Lv 5
HP13167 STR95
SP366 AGI20
Atk400 ~ 600 VIT74
Def55 + 74 INT20
MDef20 + 57 DEX63
Aspd156 LUK16
Hit153 HP Regen591hp per 8s
Flee110 SP Regen16sp per 6s
 
Kuhlmann - Lv 9 Spearman Mercenary
Level95 HeadgearCross Helm Brandish Spear Lv 10
Guard Lv 7
Denfending Aura Lv 3
HP14648 STR100
SP398 AGI25
Atk440 ~ 660 VIT77
Def60 + 77 INT25
MDef25 + 63 DEX63
Aspd156 LUK18
Hit158 HP Regen683hp per 8s
Flee120 SP Regen20sp per 6s
 
Roux - Lv 10 Spearman Mercenary
Level99 Headgear(Various) Weapon Quicken Lv 5
Guard Lv 10
Sacrifice Lv 3
Clashing Spiral Lv 5
HP18000 STR120
SP413 AGI30
Atk700 ~ 950 VIT90
Def70 + 90 INT30
MDef30 + 75 DEX70
Aspd156 LUK30
Hit169 HP Regen978hp per 8s
Flee129 SP Regen23sp per 6s