Episode 11.3
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New Weapons |
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Introduction
The following list is a list of all new weapons available with the Episode 11.3 game update. Use the following chart to understand how items are arranged.
Item Number |
Icon |
Item Name [Slots] |
Item Illustration |
Attack Power |
Element |
Weight |
Weapon Level |
Required Level |
Refinable |
Grey - Can't use
Blue - Regular class
Yellow - Trans class |
Item Description.
|
Basic Item Effect
Conditional effects.
Set effects.
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Means of obtaining (drops/creation).
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Two-Handed Axes
No. 1375 |
 |
Berdysz [2] |
 |
ATK 200 |
Element -- |
Weight 250 |
WepLv 4 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A long bladed axe that's effective in melee combat.
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Reduces damage from medium sized monsters by 13%.
Reduces damage from large sized monsters by 15%.
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Nidhoggur Realm 2 "Andlangr" (1.50%)
Seeker (0.20%)
|
No. 1376 |
 |
Heart Breaker [1] |
 |
ATK 175 |
Element -- |
Weight 200 |
WepLv 4 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A special Two-Handed Axe that was crafted by a great blacksmith; it seems capable of destroying any kind of armor.
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Critical + 20, ASPD + 5%.
Each refinement gives an additional +1 Critical.
When equipped by a Mastersmith or Biochemist, gains a 3% chance to autocast [Hammerfall] Lv 3 when dealing physical damage.
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Nidhoggur Realm 3 "Vidblainn" (1.50%)
Imp (0.10%)
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No. 1377 |
 |
Hurricane Fury [1] |
 |
ATK 332 |
Element -- |
Weight 350 |
WepLv 4 |
ReqLv 80 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane.
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Reduces damage from medium size monsters by 10%.
Each refinement gives an additional +1% resistance to medium.
Each refinement gives +1% attack speed.
Has a 2% chance to cast [Pulse Strike] Lv 5 when dealing physical damage, causing 500% damage to all enemies in an 15x15 area around the user and knocking them back 7 cells.
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Gloom Under Night (1.00%)
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Books
No. 1564 |
 |
Encyclopedia [2] |
 |
ATK 110 |
Element -- |
Weight 200 |
WepLv 3 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard.
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MATK +15%, INT +3, DEX +2, Critical +20.
Each base point of luck the user has gives + 0.2% Critical.
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Elder (0.10%)
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No. 1564 |
 |
Ledger of Death [2] |
 |
ATK 137 |
Element -- |
Weight 100 |
WepLv 4 |
ReqLv 85 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands. The last name, "Hollg--" looks like it wasn't completed. Maybe the demon changed his mind?
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MATK +15%, STR +3, INT +3, LUK -20.
Has a 1% chance to inflict [Coma] on demi-human targets.
Each refinement gives +1% attack speed.
When equipped by a Sage or Scholar, adds a 2% chance to autocast [Hell's Judgement] Lv 5 when dealing physical damage, dealing 500% atk to all enemies on screen and causing [Curse] status.
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Beelzebub (20.00%)
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Bows
No. 1730 |
 |
Burning Bow [1] |
 |
ATK 95 |
Element -- |
Weight 140 |
WepLv 3 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A flaming bow that seems dangerous to grasp.
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Increases resistance vs. Fire elemental by 10%.
When equipped with Fire Arrow, +25% ranged damage.
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Nidhoggur Realm 4 "Hljod" (1.50%)
Kasa (0.10%)
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No. 1731 |
 |
Frozen Bow [1] |
 |
ATK 100 |
Element -- |
Weight 140 |
WepLv 3 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A frozen bow whose drawstring seems too solid to be pulled.
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Has a 10% chance to cause [Freeze] status on ranged physical attacks.
When equipped with Crystal Arrow, +25% ranged damage.
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Valfreyja Realm 1 "Mardol" (1.50%)
Gazeti (0.01%)
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No. 1732 |
 |
Earth Bow [1] |
 |
ATK 105 |
Element -- |
Weight 140 |
WepLv 3 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A bow that is perfectly balanced in every aspect.
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Has a 10% chance to [Petrification] status on ranged physical attacks.
When equipped with Stone Arrow, +25% ranged damage.
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Valfreyja Realm 2 "Syr" (1.50%)
Knocker (0.05%)
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No. 1733 |
 |
Gust Bow [1] |
 |
ATK 95 |
Element -- |
Weight 140 |
WepLv 3 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A light bow that has been enhanced with the power of whirlwinds.
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Has a 10% chance to cast [Wind Blade] Lv5 when dealing physical damage.
When equipped with Wind Arrow, +25% ranged damage.
If the player has 40 or more base INT, the chance to cast [Wind Blade] Lv5 increases to 20%.
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Valfreyja Realm 3 "Horn" (1.50%)
Valfreyja Realm 5 "Banadis" (1.50%)
Breeze (0.10%)
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No. 1734 |
 |
Orc Archer Bow |
 |
ATK 120 |
Element -- |
Weight 160 |
WepLv 4 |
ReqLv 65 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A large, powerful bow used by Orc Archers.
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Has a 2% chance to obtain Steel Arrow when killing a monster.
When equipped with Steel Arrow, +50% ranged damage.
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Nidhoggur Realm 5 "Skidbladnir" (1.50%)
Orc Archer (0.02%)
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Fists
No. 1818 |
 |
Magma Fist [3] |
 |
ATK 80 |
Element -- |
Weight 65 |
WepLv 3 |
ReqLv 75 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A knuckle made of superheated lava that has a special lining so that it can be worn.
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Has a 1% chance to autocast [Endow Blaze] Lv 5 when dealing physical damage.
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Lava Golem (0.20%)
|
No. 1819 |
 |
Icicle Fist [3] |
 |
ATK 80 |
Element -- |
Weight 65 |
WepLv 3 |
ReqLv 75 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A knuckle made of extremely cold ice that has a special lining so that it can be worn.
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Has a 1% chance to autocast [Endow Tsunami] Lv 5 when dealing physical damage.
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Nidhoggur Realm 5 "Skidbladnir" (1.50%)
Snowier (0.03%)
|
No. 1820 |
 |
Electric Fist [3] |
 |
ATK 80 |
Element -- |
Weight 65 |
WepLv 3 |
ReqLv 75 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A knuckle imbued with the power of lightning that occasionally shocks enemies.
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Has a 1% chance to autocast [Endow Tornado] Lv 5 when dealing physical damage.
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Harpy (0.20%)
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No. 1821 |
 |
Seismic Fist [3] |
 |
ATK 80 |
Element -- |
Weight 65 |
WepLv 3 |
ReqLv 75 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A knuckle imbued with the power of Mother Earth that can be used to crush your enemies.
|
Has a 1% chance to autocast [Endow Quake] Lv 5 when dealing physical damage.
|
Valfreyja Realm 3 "Horn" (1.50%)
Valfreyja Realm 5 "Banadis" (1.50%)
Stapo (0.03%)
|
No. 1822 |
 |
Combo Battle Glove [4] |
 |
ATK 30 |
Element -- |
Weight 50 |
WepLv 3 |
ReqLv 60 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
The magic words engraved on these gloves can grant incredible power to the Monk that wears them.
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Increases damage of [Raging Trifecta Blow] by 15%.
Increases damage of [Raging Quadruple Blow] by 15%.
Increases damage of [Raging Thrust] by 20%.
|
Valfreyja Realm 1 "Mardol" (1.50%)
Roween (0.02%)
|
Daggers
No. 13027 |
 |
Scalpel [3] |
 |
ATK 120 |
Element -- |
Weight 50 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A small, light, and sharp sword that is optimized for swift strikes.
|
Has a 5% chance to cause [Bleeding] status when dealing physical damage.
|
Nidhoggur Realm 3 "Vidblainn" (1.50%)
Banshee (0.10%)
|
No. 13028 |
 |
Tooth Blade [1] |
 |
ATK 130 |
Element -- |
Weight 70 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A dentist's scalpel that is intended to treat patient's teeth, but it can also be used offensively to impend the victim's ability to speak.
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Has a 5% chance to cast [Slow Casting] Lv 1 when dealing physical damage, increasing the cast time of skills of all enemies in a 5x5 area around the player by 20%.
If the weapon is refined to +9 or higher, instead has a 7% chance to cast [Slow Casting] Lv 2 when dealing physical damage, increasing the cast time of skills of all enemies in a 11x11 area around the player by 40%.
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Hell Poodle (0.10%)
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Huuma Shuriken
No. 13304 |
 |
Huuma Calm Mind [2] |
 |
ATK 112 |
Element -- |
Weight 155 |
WepLv 3 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
The Huuma Calm Mind enables the wearer to remain collected in any tense situation.
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Increases damage of [Throw Huuma Shuriken] by 30%.
Spell casting cannot be interupted (except durring siege).
|
Kapha (0.20%)
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Katars
No. 1268 |
 |
Wild Beast Claw [1] |
 |
ATK 160 |
Element -- |
Weight 145 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A katar made of a huge beast. Striked enemy can not recover from the made damage.
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Has a 10% chance of casting [Critical Wounds] Lv1 on the target when dealing physical damage, reducing healing effectiveness from potions, potion pitcher, healing, and sanctuary by 20%.
If the weapon is refined to +9 or higher, instead has a 10% chance of casting [Critical Wounds] Lv2 on the target when dealing physical damage, reducing healing effectiveness from potions, potion pitcher, healing, and sanctuary by 40%.
|
Nidhoggur Realm 1 "Himinn" (1.50%)
Hell Poodle (0.10%)
|
No. 1269 |
 |
Inverse Scale |
 |
ATK 140 |
Element Holy |
Weight 150 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A Katar made from a dragon's scale.
|
Has a 3% chance of casting [Dragon Fear] Lv1 when dealing physical damage, randomly causing [Stun], [Chaos], [Bleeding], or [Silence] status to all enemies within a 5x5 area around the player.
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Nidhoggur Realm 2 "Andlangr" (1.50%)
Gold Acidus (0.10%)
|
No. 1270 |
 |
Drill Katar [1] |
 |
ATK 110 |
Element -- |
Weight 140 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A Katar fitted with spinning drills instead of blades, making it ideal for destroying armor.
|
Hit +30.
Has a 15% chance of casting [Full Divest] Lv1 when dealing physical damage.
|
Valfreyja Realm 4 "Gefn" (1.50%)
Alicel (0.05%)
Byorgue (0.50%)
|
No. 1271 |
 |
Blood Tears [2] |
 |
ATK 120 |
Element -- |
Weight 170 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A Katar that can attack at longer ranges with fearsome power.
|
Has a 3% chance of casting [Area Bleeding] Lv1 when dealing physical damage, causing [Bleeding] status on all enemies within a 5x5 area around the player.
If the weapon is refined to +9 or higher, instead has a 3% chance of casting [Area Bleeding] Lv2 when dealing physical damage, causing [Bleeding] status on all enemies within a 11x11 area around the player.
|
Nidhoggur Realm 3 "Vidblainn" (1.50%)
Skogul (0.05%)
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Instruments
No. 1919 |
 |
Base Guitar [1] |
 |
ATK 130 |
Element -- |
Weight 150 |
WepLv 3 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpMstBioSolGun
|
An instrument that produces low pitched sound.
|
Gain 3 SP each time an enemy is killed.
When hit by a physical attack, there is a 3% chance to cast [Heaven's Drive] Lv 3 on the attacker.
Has a 10% chance of casting [Area Chaos] Lv2 when dealing physical damage, causing [Chaos] status on all enemies within an 11x11 area around the player.
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Violy (0.50%)
|
No. 1920 |
 |
Berserk Guitar |
 |
ATK 10 |
Element -- |
Weight 180 |
WepLv 4 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpMstBioSolGun
|
When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance.
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Increases attack speed to maximum speed.
Removes all base DEX.
HP Regeneration - 100%.
Drains 50 HP every 5 seconds the weapon is equipped.
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Salamander (0.50%)
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Revolvers
No. 13304 |
 |
Wasteland's Outlaw [2] |
 |
ATK 68 |
Element -- |
Weight 58 |
WepLv 3 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A highly accurate and rapid firing gun that was made in the memory of all the Gunslingers that had braved the unexplored wilderness.
|
HIT rate is increased by 1 for every 10 base AGI.
Attack speed is increased by 1% for every 14 base AGI.
|
Ragged Zombie (0.10%)
|
Rifles
No. 13170 |
 |
Lever Action Rifle [2] |
 |
ATK 138 |
Element -- |
Weight 77 |
WepLv 3 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A highly efficient rifle with an ornate barrel that is capable of firing penetrating blasts, but takes a long time to reload.
|
HIT +20, Critical +50, Attack Speed -5%.
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Flame Skull (0.20%)
|
Rods (One Handed)
No. 1624 |
 |
Lich's Bone Wand [2] |
 |
ATK 60 |
Element Undead |
Weight 80 |
WepLv 3 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner.
|
MATK +20%, INT +1, DEX +1.
When hit by a physical attack, there is a 1% chance to cast [Area Curse] Lv 5, causing [Curse] status on all enemies on screen of the player.
Each refinement increases the chance to cast [Area Curse] by 0.1%.
If the weapon is refined to +9 or higher, gains MATK +3%, MaxSP +300.
|
Valfreyja Realm 3 "Horn" (1.50%)
Valfreyja Realm 5 "Banadis" (1.50%)
Necromancer (0.20%)
|
No. 1625 |
 |
Recovery Staff |
 |
ATK 10 |
Element Holy |
Weight 40 |
WepLv 3 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
A healing staff made out of twigs from the Yggdrasil tree. There is an engraving in an ancient language that reads, "Health and longevity."
|
MATK +15%.
Each refinement increases the effectiveness of your [Heal] and [Sanctuary] by 1.5% (rounded down).
|
Nidhoggur Realm 1 "Himinn" (1.50%)
Anubis (0.10%)
|
No. 1626 |
 |
Piercing Staff |
 |
ATK 80 |
Element -- |
Weight 50 |
WepLv 3 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A staff inset with a gem that constantly emits waves that can disrupt the magical defense of enemies.
|
MATK +15%, INT +4.
Bypasses 10% of the magic defense of the target.
Each refinement increases the magic defense bypassing by 1%.
|
Valfreyja Realm 4 "Gefn" (1.50%)
Kasa (0.10%)
|
Rods (Two Handed)
No. 2000 |
 |
Staff of Destruction [1] |
 |
ATK 130 |
Element -- |
Weight 250 |
WepLv 4 |
ReqLv 80 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong.
|
MATK +25%, INT +3, AGI +10.
Cast time of [Mystical Amplification] decreased by 50%.
Every two levels of refinement gives MATK +1%.
Every refinement increases SP consumption of skills by 2%.
Each refinement adds a 2% chance to cast [Jupitel Thunder] Lv 5 when receiving physical damage.
|
Beelzebub (20.00%)
|
No. 2001 |
 |
Divine Cross |
 |
ATK 120 |
Element Holy |
Weight 150 |
WepLv 4 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
This staff is made of two parts that can be recombined to form a cross that will endow Holy power to its user.
|
MATK +15%, DEX +4.
Increases resistance to Demon and Undead races by 15%.
When equipped in combination with the Spiritual Ring, adds MATK +10%, DEX +2, and adds an additional 10% resistance to Demon and Undead races.
|
Black Skeggiold (0.25%)
|
Spears (One Handed)
No. 1420 |
 |
Long Horn [1] |
 |
ATK 150 |
Element Holy |
Weight 100 |
WepLv 4 |
ReqLv 65 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounding.
|
Unbreakable.
Enables usage of Detoxify.
Has a 5% chance to inflict [Bleeding] status when dealing physical damage.
When equipped in combination with Valkyrja's Shield, gains a 0.5% chance to cast [Assumptio] Lv 2 when taking physical damage.
|
Fallen Bishop Hibram (5.00%)
|
No. 1421 |
 |
Battle Hook [1] |
 |
ATK 140 |
Element -- |
Weight 90 |
WepLv 4 |
ReqLv 60 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A spear that is tipped with a hook that can push and pull enemies.
|
Increases damage versus demi-human targets by 20%.
Has a 5% chance to inflict [Stun] status ailment when dealing physical damage.
Allows the player to cast [Pierce] Lv 3.
|
Valfreyja Realm 1 "Mardol" (1.50%)
|
No. 1422 |
 |
Hunting Spear [1] |
 |
ATK 180 |
Element -- |
Weight 420 |
WepLv 4 |
ReqLv 60 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
|
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
|
Ignores defense on brute type monsters.
Has a 10% chance to cast [Vital Strike] Lv 3 when dealing physical damage.
Has a 10% chance to gain Meat as a drop when killing a brute type monster.
|
Fallen Bishop Hibram (5.00%)
|
Spears (Two Handed)
No. 1477 |
 |
Spectral Spear |
 |
ATK 170 |
Element -- |
Weight 200 |
WepLv 4 |
ReqLv 75 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
|
Increases damage against Shadow element, Demon and Undead race monsters by 20%.
Reduces damage from Demon and Undead race monsters by 10%.
Reduces damage from Shadow element attacks by 10%.
Gains 50 HP each time a monster is killed.
Adds a 10% chance to [Chaos] status on yourself when physically attacking.
When equipped in combination with Red Silk Seal, reduces the [Chaos] chance by 9.5%.
|
Moonlight Flower (5.00%)
|
No. 1478 |
 |
Ahlspiess |
 |
ATK 120 |
Element -- |
Weight 100 |
WepLv 4 |
ReqLv 65 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvKntSinWizPriHunBthTkMNin
---CruRogSagMonB/DAlcSolGun
|
An auger shaped spear that is designed for striking the weak points of an enemy.
|
Bypasses defenses on Normal and Boss type targets.
Increases damage on demi-human targets by 10%.
Has a 3% chance to cast [Pierce] Lv 5 when dealing physical damage.
|
Valfreyja Realm 2 "Syr" (1.50%)
Mini Demon (0.05%)
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Swords (One-Handed)
No. 13404 |
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Platinum Shotel [1] |
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ATK 130 |
Element -- |
Weight 150 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
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A fearsome weapon with a uniquely curved blade.
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Critical +50%.
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Nidhoggur Realm 4 "Hljod" (1.50%)
Zombie Slaughter (0.10%)
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No. 13405 |
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Curved Sword [2] |
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ATK 125 |
Element -- |
Weight 80 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
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A thick, flexible sword forged from an elastic alloy.
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Attack Speed +10%.
Has a 3% chance to cause [Curse] status when dealing physical damage.
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Aliot (0.15%)
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Swords (Two-Handed)
No. 1175 |
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Atlas Weapon [1] |
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ATK 200 |
Element -- |
Weight 200 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
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A massive sword wielded by Atroce that is much too large to be handled by ordinary warriors.
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Critical +10%.
If user has 80 or more STR, gains a 5% chance to destroy the armor of the target.
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Atroce (1.00%)
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No. 1176 |
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Muscle Cutter [2] |
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ATK 160 |
Element -- |
Weight 220 |
WepLv 4 |
ReqLv 55 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpM/GBioSolGun
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A weapon that is designed to easily slice the muscles of monsters.
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Adds a 8% chance to cause [Bleeding] when dealing physical damage.
Adds a 3% chance to cast [Decrease AGI] when dealing physical damage.
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Nidhoggur Realm 5 "Skidbladnir" (1.50%)
Sword Guardian (0.50%)
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Whips
No. 1972 |
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Electric Eel [2] |
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ATK 100 |
Element Wind |
Weight 200 |
WepLv 4 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpGypBioSolGun
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A whip made from a slippery electric eel.
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INT +2, AGI +2.
Adds a 2% chance to cast [Jupitel Thunder] Lv 3 when dealing physical damage.
Adds a 5% chance to cast [Arrow Vulcan] of a level equal to your refine rate when dealing physical damage.
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Imp (0.25%)
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No. 1973 |
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Sea Witch's Foot [1] |
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ATK 110 |
Element -- |
Weight 150 |
WepLv 4 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpGypBioSolGun
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A whip made from the foot of an evil witch who lived in the sea to the west and was feared for her ability to siphon her enemies' energy.
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Gain 5 SP each time a monster is killed.
Adds a 5% chance to cast [Frost Nova] Lv 3 when dealing physical damage.
Adds a 10% chance to cast [Area Silence] Lv 2 when dealing physical damage, causing [Silence] status to all enemies in a 11x11 area around the player.
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Medusa (0.20%)
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No. 1974 |
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Carrot Whip |
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ATK 185 |
Element -- |
Weight 130 |
WepLv 4 |
ReqLv 70 |
Refinable Yes |
NovSwdThfMagAcoArcMchTak---
SnvLKAsXHiWHiPSnpMSTkMNin
---PalStkSchChpGypBioSolGun
|
A whip that rewards the wearer when she does her best.
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Adds a 1% chance to cast [Increase AGI] of a level equal to the refine level of the weapon when dealing physical damage.
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False Angel (0.20%)
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